Blender - Random Color Material

Mindwatering Incorporated

Author: Abigail Black

Created: 04/10 at 10:56 PM

 

Category:
Animation
Blender

Introduction
Create a color randomizer material for duplicates of one object in Blender

Blender Version
4.x.x

Prerequisites
An object

Steps
Go to Shader Editor

Shift+A
- Input -> Object Info
- Converter -> Color Ramp
- Shader -> Principled BSDF
- Output -> Material Output

Object Info
- Random output -> Color Ramp input

Color Ramp
- Click + -> change colors to desired hues
- Color output -> Principled BSDF Base Color input

Principled BSDF
- Output -> Material Output Surface input



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